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   Moola Bot

Bidding Time:
25/04/2006 22:07 - 30/05/2006 22:07
Budget:
N/A
Status:
Closed

Job Type:
PHP, Flash, Visual Basic, JSP
Description:



I would like to create a bot program that can play on moola.com.

Game:
Currently there is only one game on moola where a numbered rock (#'s 1-6) is
thrown to the center of a balance and each competitor has 6 rocks (numbered
1-6). Both players must then wager a particular size rock to compete for the
center rock. If Player A throws a "6" rock to his side of the balance and Player
B throws a "1" rock, player A will win both his "6" rock, Player B's "1" rock
and whatever size rock that was in the middle of the balance. (Attached is an
image for reference). All of the "won" rocks go into the competitor's Score
Box.

Bot:
The bot should be able to play several different playing methods and should
know how many points it needs to win the game (32 or better wins the game). The
bot should win at least 60% of the time over a 1000 game spread. The bot should
be able recognize other player's who are running the bot and there should be a
designated winner and a designated loser (alphabetical comparison of username to
determine winner/loser). Finally, the bot should have varying degrees of
riskiness in which the user can set before letting the bot autoplay. For
example, the most risky setting would mean the bot would play at the highest
account level possible and wager the max that the particular user's account can
handle each game. A more passive setting would mean that the bot would risk a
minimum set amount every game.

Obstacles:
There are several obstacles in creating this bot (I am not a programmer, these
are only challenges that I know my chosen programmer will face)

1) In playing I am sure that the program is going to have to have some sort of
image recognition created so that it can recognize the different image "rocks"
that are used during the game and use them accordingly.
2) Before game play moola.com forces users to watch video advertisements and
answer a multiple-choice question based on the advertisement itself. The bot
would have to have an input file where the user can manually add
question/answers so that the bot can answer the question right when it is faced
with one.
3) Every once in a while, esp. if the user plays successively, the user will be
forced to enter a turing code so as to prevent bot use :) I am not sure of the
complexities in getting around turing images, but if it is a large problem, the
browser could be exited out by the bot and re-opened and the account re-logged
into.

Payment structure:
Payment will be done in a 4-part manner.

1) The first payment will be sent before project is started and after contracts
have been signed and will amount to 1/4 of the total project cost.
2) The second payment will be sent after a beta version of the bot has been
sent to me and the first phase of testing from my end has begun and will amount
another 1/4 of the total project cost
3) The third payment will be sent after beta version has been tested and before
bugs/issues been fixed.
4) The final payment will be sent after the final version of the bot has been
recieved and testing has proven that the bot is successful.
Additional Info (Added 4/25/2006 at 22:31 EST)... Attached file: moola2.jpg
File info: Game Play View

STOPzilla! Anti-Spyware Software

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Operating System:
Windows
Database System:
(None)
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