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   Algorithm For Triangles

Bidding Time:
16/05/2008 13:00 - 30/05/2008 13:00
Budget:
N/A
Status:
Pending


Job Type:
Flash
Description:
I wrote a program in as3 that allows a user to draw a shape, that must be
closed. Then all the data of each vertex (x y) is saved in an object so it can
be redrawn again.

I need somebody to write an algorithm that returns a set of connecting triangles
from this data? See the attached images for what the shapes can look like, and
what the triangles should be.

I'm trying to build these shapes in papervision, but the only way to build it is
to convert them to triangles.

This needs to be done in actionscript 3.0
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